Trying to avoid getting stuck on tile colliders

Wall collision glitch
Hi there! I’m having this issue with a game that I’m making and I’m wondering if anyone else is coming across this problem. I originally noticed that my character was getting stuck on walls when he jumped into them; so I did a some investigating and I found that giving your character a material with a friction of 0 should solve the issue. The only problem is that now my character will slide on the ground after they collide with the wall. I’ve even tried setting the material to the tile colliders with no avail. It’s as if the player character encounters a force pushing them away.

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