Trouble baking normals and cavity

Hi and welcome.
yes, it can be anything but solvable.

  • Did you try to smooth the object again? (right-click, select smooth)
  • Did you connect the right nodes/bitmaps in your mesh material
  • Some bitmaps need to be non-color information.

See (search) also other student questions about this, like Cavity map shows up with black squares - which also includes a link to the wiki.

let us know your progress!

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