Trophy Animation not smooth

Update: I had to change “clamped auto” to “auto” in the animation frame setting (right-click on first and last frame of animation). I also added the tilt animation to the Trophy while the star is getting created, so the Trophy continues tilting while the star gets created.

I made the trophy animation the same as the video, but my animator starts with “Any State”, “Entry”, and “Exit”. The problem is that at the end of the idle animation, the top freezes for a split second before it starts the idle animation again. This causes the animation to not look as smooth.

I am using Unity 2017.1.0p4.