So as is most peoples who are taking this course… This is my first game in C++.
#include <iostream> // This Preprocessor Directive allows us to access the features of <iostream> allowing us to e.g. output to the console.
#include <ctime>
void PrintIntroduction(int Difficulty)
{
std::cout << "#############################################################" << std::endl;
std::cout << "# _ _ #" << std::endl;
std::cout << "# ( ` )_ #" << std::endl;
std::cout << "# ( ) `) #" << std::endl;
std::cout << "# (_ (_ . _) _) #" << std::endl;
std::cout << "# _ #" << std::endl;
std::cout << "# ( ) #" << std::endl;
std::cout << "# _ . ( ` ) . ) #" << std::endl;
std::cout << "# ( _ )_ (_, _( ,_)_) #" << std::endl;
std::cout << "# (_ _(_ ,) #" << std::endl;
std::cout << "# #" << std::endl;
std::cout << "#############################################################" << std::endl;
std::cout << "\nThe year is 1565 and you're a master thief breaking out of a tyrant's level " << Difficulty << " dungeon!\n";
std::cout << "You must enter the correct code to continue...\n\n";
}
bool PlayGame(int Difficulty)
{
PrintIntroduction(Difficulty);
// Declaring 3 number code.
const int CodeA = rand() % Difficulty + Difficulty;
const int CodeB = rand() % Difficulty + Difficulty;
const int CodeC = rand() % Difficulty + Difficulty;
const int CodeSum = CodeA + CodeB + CodeC;
const int CodeProduct = CodeA * CodeB * CodeC;
// Outputting CodeSum and CodeProduct.
std::cout << "The combination padlock has three switches...\n";
std::cout << "+ There must be three numbers in the code!";
std::cout << "\n+ The codes add-up to: " << CodeSum;
std::cout << "\n+ The codes multiple to: " << CodeProduct;
std::cout << "\n\nCode: ";
// Initialising the Guess(A/B/C) variables.
int GuessA, GuessB, GuessC;
// Storing a users input in each Guess variable.
std::cin >> GuessA >> GuessB >> GuessC;
int GuessSum = GuessA + GuessB + GuessC;
int GuessProduct = GuessA * GuessB * GuessC;
if (GuessSum == CodeSum && GuessProduct == CodeProduct)
{
std::cout << "\n** The door unlocks! You've got to keep going! **\n\n";
return true;
}
else
{
std::cout << "\n** Unlucky, you failed to get the padlock open. Your execution is scheduled for tomorrow you'd better keep trying! **\n";
std::cout << "\nA was " << CodeA << ", B was " << CodeB << " and, C was " << CodeC << "\n\n";
return false;
}
}
int main()
{
srand(time(NULL));
int LevelDifficulty = 1;
const int MaxDifficulty = 5;
while (LevelDifficulty <= MaxDifficulty) // Loop the game until all levels are completed.
{
bool bLevelComplete = PlayGame(LevelDifficulty);
std::cin.clear(); // Clears any errors.
std::cin.ignore(); // Discards the buffer.
if (bLevelComplete)
{
++LevelDifficulty;
}
}
std::cout << "**** Congratulations you have escaped from the clutches of the tyrant... But be careful he'll never stop looking for you! ****";
return 0;
}