Kind of following along with the lecture but when Michael started talking about modular design, coupled with my RPG (I’m doing the rpg course too) will be having a level in a mine I decided to create a track system rather than a building.
Here are the pieces:
And some simple “train set” layouts:
I’d never have thought about this approach without the course. Every track piece has it’s origin at 0,0,0 so it took minutes to create layouts.


