Tilemaps and oddness I'm getting

Greetings All. I’m having some oddness with the godot tile maps in the stealth part of the course. I’m able to get the tilemaps working but when painting with it I’m getting an odd result. I did the future Yann bit about reimporting after removing the flag. I’ve spent 2 days on this and I am pretty sure I’m having a brain bleed by now. :slight_smile:

I’ve uploaded 2 screen shots. One is my bit map painting that I think looks exactly like Yann’s unless you all see something I don’t.

The other is when I paint. I can do a box with a black center, but then get this oddness when I fill it in.

Any ideas or suggestions to try to fix this?

Thanks

Rich the old guy.