Hi Dominic,
If you take a look at the animation but flick to curves instead of dope sheet you’ll get to visualise what the animation is doing. You can select a specific key and adjust it, for example, you may have a U shape animation, you could change that by dragging the keys and then flattening them out. You can also right-click on the actual keys in the animation dope sheet and find a variety of options there too. The default changed from Auto to Auto-clamped in one of the Unity updates I believe, from memory, and it’s been quite a while, but I think Auto gave better results.