The Great Number Wizard from Hogwards

// Start is called before the first frame update
void Start()
{
    max = 100;
    min = 1;

    Debug.Log("Welcome, I am Number Wizard");
    Debug.Log("Help me with my Mathematics and guessing skills");
    Debug.Log("Pick any number, and Shhhhhhh... don't tell me");
    Debug.Log("Highest Number to pick is " + max);
    Debug.Log("Lowest Number to pick is " + min);
    Debug.Log("Is your guessed number higher or lower than " + guess + "?");
    Debug.Log("\"Push Up key for higher guess\"");
    Debug.Log("\"Push Down key for lower guess\"");
    Debug.Log("\"Push Enter key for correct guess\"");

    max += 1;
}

// Update is called once per frame
void Update()
{
    //Detect when the up arrow key has been pressed
    if (Input.GetKeyDown(KeyCode.UpArrow))
    {
        Debug.Log("So your guess is higher than " + guess);
        min = guess;
        guess = (max + min) / 2;
        Debug.Log("Is your guessed number higher or lower than " + guess + "?");
    }

    //Detect when the down arrow key has been pressed
    else if(Input.GetKeyDown(KeyCode.DownArrow))
    {
        Debug.Log("Hmmm, you guessed lower than " + guess);
        max = guess;
        guess = (max + min) / 2;
        Debug.Log("Is your guessed number higher or lower than " + guess + "?");
    }

    //Detect when the return arrow key has been pressed
    else if (Input.GetKeyDown(KeyCode.Return))
    {
        Debug.Log("Thank you for helping me improve my Mathematics and guessing skill, mind to help me more?");
    }
}

}

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