The folder is too big

Hi everyone,
While trying to upload my game, I get this message:
image
However, the game WebGL folder is only 503 MB (527 781 888 bytes), so theoretically it should be ok.
How can I solve this problem (or how can I decrease the build size)?

Hi Peter,

It might be that the unpacked folder is more than 512 MB.

What assets did you use in the project? Are there any large pictures, videos or something like that?

Hi Nina,
Nope, but I recomposed some materials (chose low-res textures, decreased the overall material number) and finally made it fit. But is there anything in settings that can help, too?

And can you maybe add this thing about the build size to the FAQ section? I tried to find before starting the project but missed.

Which FAQ section are you referring to?

Regarding the performance optimisation, you could try to set the maximum resolution of the sprite atlas in the Texture Import Settings.

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