The Enemy

I wanted to challenge myself to make it interesting without moving the pieces. I did learn a lot about Blender Render while following the course, but, and I apologise for my disobedience, but I wanted to use Cycles for this. It looks better, and I couldn’t get the depth of field look I wanted with Blender Render.

You don’t notice it AS much with low-poly renders, but I am using a PBR shader setup. Enjoy!

2 Likes

Privacy & Terms