Sup! I’ve got a question about TextMesh Pro extra settings: when I was designing the UI, I duplicated several textmesh instances for “buttons” and “labels”. On each one, I wanted different extra settigs values (glow, underlay, lightning, etc), but when I changed one in a specific textmesh instance, all the other instances changed the same value as well, as if they where “linked” (I mean, tied to the same visual settings).
Is there a way to “unlink” them? This happens because I duplicated them?
Thanks in advance
(Please excuse my english, no my natural lang)