I complete both Lesson S03 Text Adventure 101 in Unity 1.0 course (and I like it very much) and Terminal game in Unity 2.0 (I like it too).
These projects are very convenient and, as I see, ideal for the entry level.
But I am also very interesting in more (advanced/intermediate ?) C# based text-based game or MUD with more options/flexibility. I try to use official Unity live trainng
“Unity - Creating a Text Based Adventure” https://www.youtube.com/watch?v=jAf1I1UWo5Q but it look complicated for me. And I need something not so fast and more detailed (with a more detailed explanation).
Next one request : also MUD - multi user dungeon (maybe) a is a good and simple example how to work with networking/server.
I am interesting in this because as a Game Designer I am mostly work with a text. Lore, story, quests… and I would like to be able to do the complicated game myself, not talking constantly for help to programmers if I want to implement more features.
And I am definitely ready to pay full price for this type of course.
p.s. Excuse me, my English is very bad . That would be nice if you correct me.