Sorry for my English, I know it’s far from perfect. It’s not my native language.
THEME: Psychological Horror. The game has 2 phases: 1). Nightmares World (the PC’s drunken nightmares); 2). The Day Phase. They’re interconnected and affect each other.
PLAYER CHARACTER: a depressed person with a drinking problem.
THREAT: during the nightmare sequences the threats are monsters and disturbing visions created by the pc’s depressed and drunken mind; during the day sequences the threats are the pc’s thoughts.
GOAL: to overcome alcoholism and get better/to get worse/to get even more worse.
IMAGE: