Testing Grounds 2 player possession issue

Hello, Just wanted to setup multiplayer in the Testing Grounds Project, but when I place a second character and set two players in the editor the Client spawns under the map, and Ideas on how to fix this issue?

Create an additional player start.

Nope that will not work. I’ve tried that. still spawns in the ground it seems

I’m writing code atm to deal with the player start.

Not sure I can help further without seeing it.