using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Hacker : MonoBehaviour {
// Use this for initialization
void Start() {
ShowMainMenu("Welcome.");
}
void ShowMainMenu (string greeting)
{
Terminal.ClearScreen();
Terminal.WriteLine(greeting);
Terminal.WriteLine("Enter 1, 2 or 3.");
Terminal.WriteLine("1. Easy - Library Records");
Terminal.WriteLine("2. Medium - Police Database");
Terminal.WriteLine("3. Hard - NASA Mainframe");
}
void OnUserInput (string input)
{
if (input == "menu")
{
ShowMainMenu("Welcome.");
}
else if (input == "hunter2")
{
Terminal.ClearScreen();
Terminal.WriteLine(input);
Terminal.WriteLine("I'm sorry, all I can see is *******");
}
else
{
Terminal.ClearScreen();
Terminal.WriteLine(input);
Terminal.WriteLine("I'm sorry, I can't let you do that.");
}
}
// Update is called once per frame
void Update () {
}
}