Any idea why this shows up as black outlines in the build?
Solved. For anyone having the same issue, they cover it in the beginning of the next lesson.
I’m using Unity 2022.3 LTS and Unity showed up a buggy behaviour here: The tanks appeared black although the Target Sorting Layers in the “Global Light 2D” game object was set to “Everything”. However, when I restarted the Editor, the Target Sorting Layers were “Default” and when I set it to “Everything”, it worked.
So it seemed like that the Target Sorting Layers in the Global Light 2D only recognized the new “Player” layer only after restart.
Really, really bad…
Hi morvister,
This sounds like its a bug with the unity editor itself and will probably get fixed in a future patch as this is the LTS version.
Thanks for the heads up on this as we will keep an eye on it to see if it becomes a continued issue as we move forward supporting the course.
Hope that you are enjoying the course otherwise
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