TANKnado as mentioned, but from the start

Hi,

I am at lecture 138, something in between screwed up with my physics, because when I started game to test refactoring in this lecture (well I havent pushed the play for a longer time tho) all my tanks are from the start acting very weird, little dance from the start a ten fly for a great distance. Does anybody had the same issue, could be because of removed ticks ?

I really don’t know what to do, and also I am too lazy to build tank once again just witouth a try to fix this up, but I got a feelin that I tried everything (well I am ue4 newbie :D)

Privacy & Terms