Hey! I’ve recently completed Lecture 156 and one thing that differs between mine and Ben’s game is that my tank starts to rotate towards the right when I move forward.
Coming from a background with lots of physics I started to suspect that it’s somehow unequal amount of forces applied on the tracks. But after looking through the code (Exactly like Ben) that doesn’t seem to be the case.
I am using UE4 version 4.15 though, might have to do with that.
Does anyone have any ideas?
EDIT: As always when you reach out to ask for help I found the problem. One of the tracks hadn’t saved the force change I did earlier due to a crash.