I got a bit carried away oops
4 Likes
Wow, that’s amazing!
How long did you spend making it?
I’ve done the unity 1.0 course but i spent a good hour thinking about the scene and probably about an hour laying it out as i wanted.
Thank-you,
Ben will teach materials later but the glass is changing the rendering mode to transparent with a blue albedo and adjusting the smoothness to about 0.7. So people can have a quick reference as its a little more complex than standard materials 
1 Like
Awesome stuff. Well done again!
1 Like
Very groovy 
