I take back what I said in the Show Category. I found this spot on the hand when I just used the Multires:
I checked and found there were some ninja faces in the mesh and unjoined vertices. I fixed that and still, the spot is dark. W.D.I.D.?
I take back what I said in the Show Category. I found this spot on the hand when I just used the Multires:
I checked and found there were some ninja faces in the mesh and unjoined vertices. I fixed that and still, the spot is dark. W.D.I.D.?
remember you can always goto overlays drop down and check face orientation. You shouldn’t see any read. I’d try recalculating the normals to outside(Shift+N I think. you can just press Alt+N to get normals menu)
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