Still darkness

I take back what I said in the Show Category. I found this spot on the hand when I just used the Multires:

I checked and found there were some ninja faces in the mesh and unjoined vertices. I fixed that and still, the spot is dark. W.D.I.D.?

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remember you can always goto overlays drop down and check face orientation. You shouldn’t see any read. I’d try recalculating the normals to outside(Shift+N I think. you can just press Alt+N to get normals menu)

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