Special Attack & Spell Particle Effects

I know this question is way early in the development process and for this course. I was just wondering if Mikey will be how to create the particle effects from scratch? For example all the sprite sheets or meshes etc… I don’t mind learning to do it myself but don’t have any real idea on where to look for that sort of thing. If anyone knows of any effects tutorials, please link or point me in the right direction.

Thank you.

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I think Rick will be doing the particle effects in Unity rather than Mikey doing it in blender.

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@Jesse_Rioux You could try watching tutorials from some particle effect creators, like Đức Vũ FX or Sirhaian’Arts.
Aside Unity, they usually use Photoshop for creating/editing textures and Maya for modelling, although Gimp/Blender should be okay too – you don’t need the best software to draw a 32x32 tiny blue blip texture or to invert colours, for instance. :slight_smile:
I really like this glowing orb, for example – if you want, you could start there.

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