[SOLVED] -World space - issue between camera, panel and grass

I am made it up to lesson 149 before encountering this issue and I back up to this place to try and resolve it. Here is the issue, when trying to place the animation sprite on the play space, 0,0 is dead center, positive numbers on the right, negative on the left. I know I had this set at the end of this lecture so the lower left square was position 1,1. What has me really confused is that when I look at the position of he camera, it is set in the center of 5,3. the panel is sitting at 5,3 as well, but the grass shows it is sitting at 0,0 and trying to place the sprites on the play space, want to follow the position of he grass. I believe this has to be a fairly simple adjustment, but for the life of me it remains elusive. any thoughts?

after taking a break and coming back for a fresh look I discovered the root of the problem, Later in the course we add parent objects to separate the attackers from the defenders. Make sure you reset the “Rect Transform” for these objects, apparently the images take their transform from its parent object. soon as I reset the objects, the images pop into the proper squares.