[Solved]: Stop mobile Port fromt changing FOV

Hi,

I have a problem with the Screen Size on a mobile Port.

This is how it looks on Windowed Mode:

This is how it looks on my Android Phone (Samsung A50):

This is how I want the App to look like (just “cut” the Side Parts , but not change Field of View):

You see, that if the screen size changes / is resized to my Phones screensize the UI and the Field of View seems to massively change. I worked long on this and I do not find a solution for fixing this / respectively I don’ know where to start here or what I have to change in the settings to get the FOV not changed, but just the sideparts “cut” away with the same FOV like on the windowed mode shown above.

I would really appreciate your help, I am really stuck here :confused:

Ok, seems to that I was that dumb, not to google for this with FOV before… After months I now found the solution by myself, shortyl after opening the thread … :man_facepalming:t4:

This is it:

Source: How to use vertical FOV using Blueprints - UE4 AnswerHub

Cheers

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