I have a question about the “this” keyword on this specific case. When we use it, it is referring to the “Paddle” script (if i understood it right), so how can we change the position of the actual Paddle GameObject by changing the “Paddle” script transform? Does a script even has a transform, or it acts like it has the same as the GameObject it is attached to? I’ve seen a similar question in this forum, but it didn’t really clarified me.
Thanks for the help, and sorry if you find grammar/syntax errors. Englando is not my main idiom