So I noticed that my lizard attacker goes to his attack animation when there is a defender in the row above or below, even when there is no defender in-front of him. If there is no defender in-front of him then he is suppose to continue walking straight, right? Instead, the lizard attacks. The lizard is dealing damage to the defender but the defender isn’t dealing damage to the lizard. I’ve left a picture of the lizard attacking the defender in the row above. Which shows, there is no defender in-front of it. If anyone knows why this is happening or knows how to fix it then please get back to me. Thanks in advance
Check the box colliders of the cactus and the lizard, see if one or both of them are too large for the sprite and could interfere with colliders in other rows?
Thanks for the response. In fact that was the problem. They where just, just touching each other. I had to zoom in to see that. I made the collider a bit smaller now and that fixed it.
Thanks again for the help Sebastian.
