Particle system misbehaving in Unity 5.5 (shows pink squares)

Hello, as soon as I added the particle system component, I get these weird pink pixels flying off instead of a smoke effect. I cannot seem to find which settings influence the look of these particles.

Hi @ppeDemers,

This occurs if the particle system has lost it’s material.

Expand the Particle System in the Inspector and look for the Renderer, select a material for the material property.


See also;

Unity Documentation : Particle System : Renderer Module

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Thanks, Rob! I KNEW it was something of the kind, but I am quite new at all this business. Your help is much appreciated.

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You are more than welcome - glad you can move forwards again :slight_smile:

Much obliged, Rob! :slight_smile:

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This seems to be a common problem…

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