Hello All,
I have been having a little bit of fun with the particle system and was playing around with a “thruster” system for the hero ship then it occurred to me that perhaps I could do the same thing with the enemy ship as they are coming in before turning it off when they reach their formation position.
I was thinking that I would have to do it as I did with the hero ship, parent the particle system to the hero ship. Would this be good practice or is there a better way?
But I’m not sure how I would go about turning it off. Is there any way I could do this through the animator or code? I am completely lost on this one. Could I send a parameter back to the code for the animator when the Arrival phase is finished and stop it that way??
Any help would be greatly appreciated.
Thankyou and Regards,
Vaughan.
. Looks a bit naff but I like it
.