Hi, I’m using Unity2017, but can’t find the kinematic checkbox on the RigidBody2D component…:
Any ideas how to make it kinematic? Without this, the enemies are reacting to being hit and drifting all over the place.
Hi, I’m using Unity2017, but can’t find the kinematic checkbox on the RigidBody2D component…:
Any ideas how to make it kinematic? Without this, the enemies are reacting to being hit and drifting all over the place.
Ah, nevermind… I found it… Its now on option in the Body Type dropdown at the top.