Enemies (clones) are creating on the hiearchy but doesn’t appear on game scene. Pls help me. Thank you.
SOLUTION: I found my mistake. I gone Hiearchy / Position under the EnemyFormatin and Resetted Transform under Inspector then i create formation again.
Version: Unity 4.6
EnemySpawner.cs at below
using UnityEngine;
using System.Collections;
public class EnemySpawner : MonoBehaviour {
public GameObject enemyPrefab;
void Start () {
foreach(Transform child in transform){
GameObject enemy = Instantiate(enemyPrefab, child.transform.position, Quaternion.identity) as GameObject;
enemy.transform.parent = child;
}
}
}
Position.cs below
using UnityEngine;
using System.Collections;
public class Position : MonoBehaviour {
void OnDrawGizmos() {
Gizmos.DrawWireSphere(transform.position,1); // Position objesii için 1 yarıçapında küre gizmo oluşturur.
}
}