SOA Game Scene Demo Video (@ lesson 64)

Hello. I wanted to share a run video of my rpg map. This is a very early stage combat scene prototype for my game project (shot after lesson 64).

I am testing the general game flow and “feel” of the map. The first part of the game (desert camp and tunnel) will be used for a cutscene, and player control starts after coming out of the tunnel.

Various free assets are downloaded from Unity Asset Store. (I wanted to get a better feel than colored Ethans)

Level ends by the end of the video. Most NPCs are placeholders for related quests and dialogs. I will implement a cooldown based between-combat self-heal system, so in this run the health was disregarded.

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