First, you clear the terminal (whatever that does, I’m not sure; I suppose it’s just to clean up your view of the terminal for the text that comes after).
Then you instantiate two variables, “difficulty” and “maxDifficulty”. These are the start and end points of the game. While you are still not on the level designated as the “max”, your function for the actual game logic is run. I have no idea what a failbit or buffer is, but after you do whatever you just did with those, then you add a value of - I assume - 1 to the difficulty variable.
After that is done, if you have made it to the tenth level, you are rewarded with a bit of text that calls you a master hacker, and the code finishes.