So my take on this is -
Difficulty starts at level 2 and increases to a maximum difficulty level of 10. There is a condition that states "while difficulty is less than or equal to the maxDifficulty, play the game.
When the game is played, the code resets to its empty value and moves forward to the next part. The difficulty increases if the level is beaten and the script runs again until the maxDifficulty level is exceeded.
If the difficulty exceeds the maxDifficulty, it will run to a script that the player can view saying they completed the game and then exits.