Smash with lightning

Besides the lightning and shadows added ambient occlusion effect. However, can’t get rid of those ‘ribs’ on the pins and make them look really round.

3 Likes

Good smash!

Hmm odd facets showing up. Smooth shaded presumably. How about the mesh normals ‘smooth’ option used? Object data properties, the green triange, Normals drop down, check ‘autosmooth’. An Angle slider to push up too if needed or helps this issue.
Though it is a shallow angle between facets it ought to have been ok.

1 Like

Thank you! However, Auto smooth didn’t help much, too. The best effect I achieved after adding Subdivision Surface modifier to the pins.

Privacy & Terms