Simple Shooter AI Focus

Hi All! wondering if anyone can explain this quickly, when we have our AI heading from StartLocation to PlayerStartLocation in Sams version he turns to face where he is going? mine just kinda walks backwards not sure if i missed something any help sorting this one out would be incredible :slight_smile:

Oh nevermind turns out i stupidly // out the Super::Tick(); when we commented out the if an else statements in there, my bad

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