Show time: Toxic Corridor

Here you go.
As usual, I got carried away with the task.

(^cycles; edit: re-upload, fixed a texture issue)

Added a few extra items, like the red pipes (array), a flashlight, a flammable sign, and a monkey head.


Simple model. Two spotlights to get the double cone effect.


Flammable, what could go wrong …


Door handle.

Next - Rock & Stone … Trees

Cheers, Ray

ps: I used Google Nano Banana to create the wall and door textures. Then color corrected them to get that white tile look. ( @Grant_Abbitt - why AI will not replace creatives, but help them.)

8 Likes

I don’t suppose ‘gorgeous’ is quite the correct adjective here, but that is some sweet details you’ve got going!

Also, flammable is just another word for inflammable, so you’re good ^^

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Very nicely done, great additions!

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Looks like I remember more than I thought. Has been a while since I have touched blender. :smiley: Back to the basics.

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That’s really excellent

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Looks really gritty and dangerous, you did great conveying such a mood!

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