void NextGuess ()
{
if (min == max) {
SceneManager.LoadScene ("Lose");
}
if (guessCount >= maxGuessesAllowed) {
SceneManager.LoadScene ("Win");
}
randomGuess = Random.Range(min,max+1);
guess = (int) randomGuess;
uiGuess.text = guess.ToString();
guessCount++;
//guess = (max + min) / 2;