
Here’s my code:
int main(int argc, const char * argv[]) {
// introduce the game
constexpr int WORD_LENGTH = 9;
std::cout << "Welcome to Bulls and Cows, a fun word game!" << std::endl;
std::cout << "Can you guess the " << WORD_LENGTH << " letter isogram word that i am thinking of?" << std::endl;
// get a guess from the user
std::cout << "Enter guess: ";
std::string Guess = "";
std::cin >> Guess;
// repeat the guess given by the user
std::cout << "You entered: " << Guess << std::endl;
return 0;
}
For this lesson i followed along, however the only difference i used was what i thought was best practice by not using the namespace above. Even though it makes it easier, i wanted to get in the habit of not importing a big library like that just in case later there are conflicts.

