I made one step from a cube, then arrayed it up the slope.
Not as the lecture did it just the top faces of a step.
I made one step from a cube, then arrayed it up the slope.
Not as the lecture did it just the top faces of a step.
In larger models this would result in a lot of extra vertices, and extra mb’s for edges and faces you don’t even see. For smaller projects it isn’t a problem, but if you’re planning to make great projects it could add up to some serious extra data.
Yes you are right. I nearly just deleted the interior bits but seemed no point in this.