After almost finishing the section a few month ago and taking a small break, I am back and wrapped up my Mayan Pyramid. I opted for doubling the size earlier on to hopefully get a more interesting result and possibly introducing more challenges for myself to solve. At the top I added some torches and used an emitter material to give off a small lighting effect. It came out pretty well and I used Cycles for rendering. I tweaked the render proces by enabling denoising and lowering the render samples to 64, which almost halves the render time. The denoising gives a cleaner result than increasing the samples, which gives you more time to experiment with your model!
Without further ado, the pyramid: