At first I made it to look like 3dsmax standard quadview, then I thought why not reshape with one big window and some smaller ones. Basically because of the Tool window…
It´s strange getting to grips with such a different way of grabbing and manipulating objects,. Is this really how the pro´s want it? I don´t see the benefits yet. Especially since I will be moving back and forth between max and blender, keeping things the same would be highly beneficial to me. I´ll stick with it for the time being, maybe this paradigm will grow on me before we learn how to change it.