Screenshot from Delivery Driver



This is my simple take on the first mock up level for delivery driver!!

Here is mine
screenshoot

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Here’s Cul-de-sac-ville!

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2 Likes

Here is my scene design :slight_smile:
obraz

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Looking forward to seeing how poorly optimized my road layout is :stuck_out_tongue:

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Here is my screenshot. I really like pixel art (not that good at it yet) so I made my own assets. Having fun learning this stuff so far.

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My Delivery Driver with lots of packages , spilled oil slowing down for 3 seconds and nitro also working for 3 seconds (WaitForSeconds works great !!!)

   IEnumerator OnTriggerEnter2D(Collider2D other) 
    {
        if (other.tag == "SpeedBoost")
         {
                Debug.Log("Speed Boost !!!");
                moveSpeed = moveSpeed + fastSpeed;
                SpriteRenderer.color = CarPaintFast;
                yield return new WaitForSeconds(3.0f);
                moveSpeed = moveSpeed - fastSpeed;
                SpriteRenderer.color = CarPaint;

                Destroy(other.gameObject, TimeToDestroy);
                
         }

        if (other.tag == "OilLeak")
         {
                Debug.Log("Spilled Oil Watch out next time!!!");
                moveSpeed = moveSpeed - slowSpeed;
                SpriteRenderer.color = CarPaintOil;
                yield return new WaitForSeconds(3.0f);
                moveSpeed = moveSpeed + slowSpeed;
                SpriteRenderer.color = CarPaint;

                //Destroy(other.gameObject, TimeToDestroy);
                
         }
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That snapping tool sure is useful.

2 Likes

Screenshot 2022-10-30 181935

A bit basic compared to a lot of the wonderful creations here, but here it is.

Here’s my level 1 town, will add complexity if needed for higher levels

image

I’m not very creative, but here’s what I tossed together.


Screenshot of the small town for my version of Delivery Driver.

Here is my level!
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