Scientists hate him. How this wizard can guess your number in one simple TRICK

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NumberWizard : MonoBehaviour
{

    int max = 1000;
    int min = 1;
    int guess = 500;

    // Start is called before the first frame update
    void Start()
    {
        Debug.Log("Welcome!It is I, the fabled Number Wizard!");
        Debug.Log("Pick a number, any number! I shall guess whatever it may be!"); 
        Debug.Log("Alas! The highest number you can pick however is: " + max);
        Debug.Log("And the lowest number is: " + min);
        Debug.Log("Do tell if your number is higher or lower than: " + guess);
        Debug.Log("To guess, flex your up [Arrow Up] muscle to guess higher, your [Arrow Down] muscle to guess lower and your [Enter] muscle if my guess is correct.");
        max = max + 1; 
    }

    // Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.UpArrow))
        {
            min = guess;
            guess = (max + min) / 2;
            Debug.Log("Hmm... is it higher or lower than " + guess);
        }

        else if (Input.GetKeyDown(KeyCode.DownArrow))
        {   
            max = guess;
            guess = (max + min) / 2;
            Debug.Log("Hmpf... is is it higher or lower than" + guess);
        }

        else if (Input.GetKeyDown(KeyCode.Return))
        {
            Debug.Log("Huzzah!I did it again! I am the greatest number wizard to ever wizard!");
        }
        
    }
}
1 Like

The clickbait title had me laughing. Cant wait to see the UI version!