Saving points

Hello guys. Just 2 questions

  1. If I want to make a save point in my game, what method would you recomend?
  2. If I want to publish the game on platforms like PlayStation, Switch, etc, will this save point code work??? Or I’ll have to use platform specific snippets for such actions? (I assume that’s the case)

This can be very complex or simple, it depends on what you want to do. I highly recommend you look into flexible saving systems so you only have to write that once and not for every game. I often use JSON for basic encryption.

Each platform has its own API, they often try to make things as simple as possible for developers so you don’t have to create saving systems for each platform, but they do come with small differences. If you want to know about this you’ll have to register in each company’s developer program to get access to their API, but you are fine with a generic saving system. You can access the Xbox API on the Microsoft sites without a registration.

I suggest grabbing the RPG Core Combat Course, it tackles how to create a save and loading system from scratch, and what you end up with is a very flexible system that you can use in almost every game, it just needs a few tweaks to prevent racing issues.

Here are the developers’ sites:

https://developer.nintendo.com

https://partners.playstation.net

https://developer.microsoft.com/en-us/games/publish

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