S2 L26 Block Plane

I made extrusions to the starting cube, used the loop cut and slide to add in additional faces to further extrude from, merged vertices to flatten the ends of the wings and bring the fuselage to basic points. I got a little fancy and made a plane with a green diffuse material for the “plane” to sit on, added a mix shader material to the plane model to give it a white diffuse and white glossy material, deleted the lamp and made another plane moved it above the scene behind the camera and gave it an emission shader material with a strength of 4.

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It felt like it needed a little more here’s an updated model

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