S2 L21 Periscope

I moved the cube so the soon to be pointed edge is at exact 0, modeled the cube into a wedge, added a cube and moved it to exact top of the wedge, duplicated the wedge and rotated it 180 degrees on the Y axis and moved it so it was on top of the cube. I then selected all 3 meshes and joined them and renamed the object “periscope”.

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