We are Rendered Sea and we are looking for people to come help us in our game. We are all around the world and we have been working on this game actively for a few months now. We created a prototype and we need more developers to assist us to getting to our demo stage.
About the game:
This is an open world survival game which will be centered around a medieval time in which we based on 4 cultures. With these 4 cultures, we divided them into 6 factions which will be fighting in a war and the player starts in one of these factions. These factions are ruled by demigods given powers from gods that are fighting to see which one of them is the better god. So the factions fight for these gods which threaten destruction if disobey them. They have created something called the Edge which holds destruction and darkness within it. It destroyed most of the world and is an example of what will happen to the factions if they do not win. Your choices along with decisions from the factions shape the world around you and one thing is for sure . . . The world will never be what is once was.
Tools
Unreal Engine
Plastic SCM
WWise
HacknPlan
Discord
Our Proposition
Royalty Based by Credits (Each task is weighed and the credits divided by total will determine share)
You will be part of a team which wants to create this game
Your ideas matter in this game
Requirements:
Available 3-10 Hours A Week
Have a passion for creating games
Must have the skill to do so
Good Communication with team members
Who We are Looking For:
Art Director
Must know how to communicate the artstyle with teammates
Good eye for quality assets
Understanding of anatomy, color theory, texture, light, and architecture
Able to adapt to different historical settings
Concept Artist
Artistic Mind
Knows how to bring ideas to life
Understanding of perspective, anatomy, composition, light, and tone
Think on and display emotion both overtly and subtly
Lead Environmental Artist
Can do most kinds of 3d art (prop, texturing, modeling, character, etc…)
At least 2 years (3 preferred) of 3d art
Able to lead other 3d artists
Think on and display emotion both overtly and subtly
Able to optimize assets required
Junior 3D Artist
Good understanding of modeling
Excels in modeling
Think on and display emotion both overtly and subtly
Can optimize assets a plus
Texture Artist
Think on and display emotion both overtly and subtly
Able to create high quality textures
Level Designer
Understanding of lighting, postprocess volumes, etc.. a bonus
Able to construct and follow levels based on concepts
Think on and display emotion both overtly and subtly
Animator
Can create smooth animations and edit animations
Can create rigs
Knowing how to use Mocap is a Bonus
Knowing how to using AnimBP in Unreal Engine is a bonus
Technical Artist
Knowledge in lighting, rendering, shaders, etc...
Ensures assets are well optimized and can resolve technical challenges
Gameplay Programmer
Able to use blueprints and C++ to create gameplay mechanics
Must write clean code/blueprints
Proficient in AI a plus
Proficient in Networking a plus
UI/UX
Proficient in UI and UX design
Working with the theme of the game
Able to create UI a plus
Able to website design a plus
Web Developer
Proficient in developing a website
Proficient in keeping the highest performance in the website
Able to website design a plus
QA Tester
Pays close attention to details
Can play and report on games for long periods
Great at recording and reviewing the game: HONEST OPINION
Trainee: If you are a artist that wants a Junior position, but you do not have the required skills, you can apply as a trainee. Trainees only get credits if their work is game-ready and can be used in the game. More often than not, your work will serve as learning material.
If interested, contact us at jobs@renderedsea.com or DragonFyZex#5821.
Answer these questions:
What role are you applying for?
Why are you applying?
How much experience do you have?
Thank you