Here is a Unity port of a small game I wrote in Python with PyGame a while back. Used Ben’s course to translate / rework it into Unity. One item that may be of interest is that it uses a grid matrix to store the game ‘pieces’ and the code manipulates the matrix. Unity is mainly used just to draw the matrix on the screen and get input. Anyways, here is the asset package: https://dl.dropboxusercontent.com/u/43865799/Robots/RobotsAssets.unitypackage and here is a link to the game: https://dl.dropboxusercontent.com/u/43865799/Robots/WebGL%20Build/index.html . Enjoy!
Hi Majule, I didn’t know what was happening at first, maybe it needs a quick explanation at the start.
I did notice that I could Teleport just after losing, before the ‘lose’ screen comes up.
My best score was 10, not too good. :-0