Rigging Journey

So it’s about time i start a new thread on here :slight_smile: after a long while of telling myself that i need to learn rigging properly, two days ago i finally started. So far i have the model, or how i like to call it: Stage one: The Sketch Stage


It’s gonna be a loooooong journey and a lot of hours of hard work. I’m excited and scared at the same time about it which means i’m on the right path.
Whenever there’s progress i’m gonna continue to post in this thread.
Any suggestions are welcome. ^^

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First update :slight_smile:
Today i tried making a rig, it still needs a lot of tweaking but it will get there. As my character is made from individual objects i decided to add a bone to each. That means it’s not a single rig but a total of like 6 rigs so to speak. I’m still getting used to and trying to figure out how to move the rig the way i want.
I tried a first render and then half through i saw that i forgot to hid something from the render, so as that took hours till i noticed, for the second render i had to lower the quality even more. And this is it:

And this is how the rigs look like:


There’s so much to learn :slight_smile:

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