Well, that counts me out XD
I’m on the fence about whether I should even post to this, but since we always have the right to take what’s useful and leave the rest, I might as well just go for it. If it helps someone (even if it’s just me by writing thoughts out), then it’s not wasted effort.
Question, Answer; Answer, Question. What a pleasant acquaintance =)
Pretty much exactly as beegeedee, Marc, and Nina have all indicated. You already know what you need to do; I think you maybe just wanted some validation on the idea, and there’s nothing wrong with that. In my opinion, this is absolutely the right way to go about it, and it’s the same thing I’m doing. This is also why I attack almost every Godot problem I see here like some kind of crazed linebacker - I’m learning a lot just by doing that! The fact that it actually helps people along the way is just a massive bonus.
Did someone say Project Boost? XD
Project extensions after learning something are always a good idea. The point of me putting this here is that you shouldn’t be afraid to post your projects either, as any feedback you get is invaluable. The entire difficulty system I built is the result of feedback saying that difficulty was an issue in my first game. Each part of the system could be adapted to other games in one way or another, and you’ll usually conclude the same thing about your own extensions.
Practice in every way you can, and bring everything relevant back into your dream project!