Reparenting cause losing components

So I’m currently struggling with a very strange problem. My Reparent seems working wrong. Everytime I’m trying to add a new c++ class components form the old one disapear.

before I reparent:


and after:

Can someone help me with this one?( I can share some other informations if requied)

And what if you create a brand new blueprint derived from ATank?

Same thing keeps happening.

Are you sure you derived from the correct class when making the tank class? Could you show Tank.h?

Nevermind I’ve just remade the project and everything started to work

This topic was automatically closed 20 days after the last reply. New replies are no longer allowed.

Privacy & Terms